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Level Design 101: Freeze-E Frosty's - Boss Battle Breakdown

5/5/2014

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Battle For Dominance

   The layout for the boss fight was very simple. This level would just be a long corridor where the player can walk toward their goal. With each phase of the boss fight the player would be once again cut off from their goal. The player must overcome the boss by utilizing Froty's freeze gloves and dash ability.
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   The programming for the boss battle took nearly 11 weeks of work. I had to bet the boss battle phases worked out, the third phase was cut, added back and altered at least 3 times before we settled on what you see in the game.

  
I had the distinct honor of not only designing the boss battle from scratch, but I also spent a week and a half of development time play testing and bug fixing back to back for days on end.

Level Goals and Objectives

Level Types: Campaign

Level Name: Boss Battle
- Single Mission

Mission Location

- World Famous Freeze-E Frosty's Ice Cream Factory
- Lower factory,storage vats etc

Visual Themes

- Dark industrial setting
- Lower level of the factory, not meant to be seen by the general public
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Mission Difficulty

   This level is a straight forward boss fight. The player must use their freeze gloves to freeze the pipes above the T-rex to cause them to burst, shooting steam at the T-rex and causing him harm.

  
The boss fight is broken up into 3 phases and after the fourth phase is complete the player must go into the shutoff valve room and save the day. Once that is completed the game ends.

Level Story

   After traveling through the vents, Frosty has now reached the walkway leading to the shutoff valve room.

  
The only thing standing in his way is a huge popsicle T-Rex! Can Frosty defeat the T-Rex and save the factory?

Level Goals

- Player applies all their skills to defeat the boss

Enemy Units

- The player must defeat the T-rex boss
- There are hazards in the level that may injure or kill the player

Level 3 - Boss Battle / Shutoff Valve Room Sideview

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   This is the conclusion of the game. Here is where we have the showdown between Frosty and the popsicle T-Rex. After the epic battle the player reaches their destination of the shutoff valve room.

Level 3 - Entrance

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    As soon as the player walks past the stairs an event takes place. Steam bursts from a pipe and blocks the door. The player can only move to the right and can not return from where they came. As they move right they come across and injured NPC laying on the ground.
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Entrance to the shutoff valve area.
   At this point we pause the players movement because it is critical that the player listens to what the NPC has to say. The NPC reveals crucial information on how to defeat the boss. The player is told to use the Freeze Gloves to freeze the red hot pipes that hang overhead. The pipe is red, it flashes and it has a sparkle particle on it to grab the attention of the player.

Level 3 - Boss Battle Phase 1

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   As soon as the player enters the first phase of the boss fight they activate a checkpoint. This event triggers the T-Rex to enter the area, destroying the walkway and trapping the player between two busted steam pipes.
   The pipe above the T-Rex flashes red and has a sparkle particle over, this signals to the player that it needs to be shot at with the freeze gloves. Every time the player makes contact with the pipe it makes a low metallic ding.

  
When the player fires the Freeze Gloves at the T-Rex he flashes until he completely freezes. Once he is frozen he remains frozen for five seconds giving the player time to target the steam pipe.

   Once the player defeats the boss, he will retreat. The Steam that was blocking the player is now gone and they can keep moving toward the shutoff valve room.

Level 3 - Boss Battle Phase 2

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   The second phase begins with the the player activating two events. The player is locked in by steam as the T-Rex emerges from underneath the walkway.
   You battle the boss in a similar fashion to the first phase. You dodge the attacks and freeze the pipe over his head. Once the boss is defeated the next event is triggered, a large pipe crashes down allowing the player to cross to the other side.

Level 3 - Intro to Phase 3

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   After the second phase the player keeps moving forward. They will walk through a health vent that will heal them back to full health.
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   As they walk down toward the steps leading to the shutoff valve room, a large pipe will come crashing down destroy the walkway behind the player.  The steps the player walks down will also come crashing down once the boss appears for the start of phase 3.

Level 3 - Boss Battle Phase 3

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   As the third phase begins the player will activate the next checkpoint. If the player dies in this phase he will be respawned on the left platform next to where the stairs used to be.

   As the Rex makes its entrance it will walk to the center platform and destroy the middle platform of the catwalk. If the player is on the middle platform they will fall down to the chocolate river below and die.

  
During this phase the boss has 5 different types of attacks. With every roar the T-Rex does he will cause icicles to rain down on the player. The T-Rex also has stomp and roar combo which showers the player with many icicles.
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   At this phase of the boss fight the Rex is invulnerable and can not be frozen. The key to defeating the boss is in freezing the ice cream sandwiches that hang overhead. Once they are frozen they will break, dropping the heavy steel pipes onto the steam pipes below. Once the pipes fall it triggers the ending sequence, Steam begins to douse the Rex melting it. The platform that was obscured by steam is now reset and the steam is removed. With this the player can now move forward to the Shut off valve room.

Level 3 - Shutoff Valve Room and Ending

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   After the boss is defeated the player continues on their path and will be contacted via their walkie talkie to go to the shut off valve room. As they walk toward the door they will enter a workstation with a worker NPC inside. We call this NPC the "soda engineer" he is the one that contacted the player over the walkie talkie when they first arrived.
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   Once inside the engineer will tell the player to turn off the shutoff valve. To the far right of the room the player will see a valve continuously spinning out of control. It has a sparkle effect to it to help alert the player that it can be frozen. With the valve frozen the final cut scene is triggered.
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   The final event is a short cinematic that has the player run out of the shutoff valve room to look at the defeated Rex. He is then followed by the engineer who makes a quick joke about the T-Rex being "T-wrecked". The game ends and the credits roll.

Level 3 - Boss Battle


- Danny Q
@Dannylv100
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    Dannylv100

       I am an Indie Game and Level designer, Consultant and host of Divercast.

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