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Welcome to the latest installment of Diver-cast! This is a very unique episode, it was going to be originally about the issues I personally had with Gears of War: Judgment (something I lightly talked about in Ep.4), this episode became a discussion about "Cheap" tactics in online games. Shimmy and I discuss and debate over what tactics are cheap and what is the best way to deal with them.
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Welcome to Ep.10 of Diver-cast! In this episode we tackle a couple of topics, we start off talking about whether five hours of gameplay is worth the sixty dollar price tag. We then discuss how certain games change and evolve with each iteration. We talk about Call of Duty, Civilization, GTA, The Last of Us and more!
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Welcome to February's edition of Indie Arcade! This month I wanted to highlight an adventure game and another game from the Space Cowboy Game Jam. This time around I am taking a look at Till Cows Tear us Apart, a choose your own adventure game.
Premise
Art and Design
Art and Animation in the game is simple, yet charming. The pixel art is clean and everything comes across loud and clear. The cast of characters are all visually interesting, I especially like how Enora looks like she is going to a music festival. Seriously though, the characters designs are cool.
The entirety of the game takes place on board our heroine's ship. There is no background, but the characters expression changes as they react to your dialog choices and occasionally you can see Enora steering the ship. Something that came off as kind of funny to me, the steering wheel to the ship looks like it belongs in a car.
Design wise the game is very straight forward. You click the mouse to continue reading the dialogue between the characters and occasionally you get to a moment in the story where you must make a decision.
The game is divided into 7 chapters. Inside of each chapter you are given a few different dialog choices and from these choices the story unfolds.
The game is great for people that like a solid narrative. The game play is just clicking the screen and making your choices. There are no quick time events, or button mashing that you might find in other choose your own adventure games.
Cons
There aren't any real cons or negative aspects to this game. The only negative I can say is that the spaceship is rather plain, although the rest of the game is solid. I did not encounter any glitches when I played.
Till The Cows Come Home
I played through this game twice. My first session was about twenty minutes and my second one was about fifteen. The dialog and characters kept me interested. I would recommend this game for anyone that likes games with a lot of focus on story and characters.
At the end of the day, I still want to see what happens to our heroines. I can see this game becoming an episodic adventure, which is something I would totally play.
So what are you waiting for? The cows aren't going to deliver themselves. Credits
- Danny Q
@Dannylv100 |
Dannylv100 I am an Indie Game and Level designer, Consultant and host of Divercast. Popular Podcast Episodes:
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