Release: Apr 7, 2016
Genre: Platformer Platform: PC Engine: Unity3D |
Game Designer
- Taught developers Game/Level Design concepts and philosophies. - Playtested and Critiqued early builds of the game, providing crucial Game Design feedback to greatly improve Control Scheme, Pacing, Level Layouts, and Visual Language. - Designed game mechanics and player abilities that were included in the final release of the game. |