Straight Into The Fire
Premise You are told that your mission is to go behind enemy lines and save agent Mackenzie. You are dropped straight into a chaotic battlefield, completely surrounded by enemy troops. After the mission is over, the player returns home. Back to their family and job. To live our the rest of their life in peace. |
Art and Design
The terrain. Trees and rocks are all made of simple 3D shapes with a solid color texture added to them. The enemies and your gun have the appearance of pixel paper cut outs. When enemies are shot and killed, they flip around like a piece of cardboard being tossed in the air.
On my first playthrough I found myself taking mental notes. I was immediately analyzing the game as a shooter. I was checking boxes in my head about what rules the game was breaking as an FPS. I got through the battle and found myself back home. I was tasked with going about my daily life. Wake up, eat breakfast with my partner and go to work. |
Cracked Under the Pressure
When I first saw Frail Shells, I immediately though it was going to be your standard FPS. I feel like this was done intentionally, draw in unaware consumers to download the game. It worked. I fell for it and don't regret it. I found an experience that left me richer afterwards. It also reminded me that shooters can show us the horror and impact combat has on humanity, although many of them never venture that far in their narrative. |
Frail Shells addresses something we don't see often in our shooters. It reminds us that the men and women in our military are not the fearless killing machines they are often portrayed as. For that reason, I recommend you play Frail Shells.
Credits
Frail Shells was created by Taylor Bai-Woo - @fromsmiling Music by Ryan Roth - @DualRyan |
@Dannylv100