At this point the frame rate dropped and Halo 5 crashed. I had to reboot the game and reopen the edits. Luckily everything was back to normal. At this point I was able to continue working until about half an hour later, it suddenly happened again. I once again tried to reopen Forge, but it was no use. The map seems to be glitched, stuck at over capacity.
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Future of the BTB map?
I still plan on streaming level design, but I might want to tackle a smaller project before I attempt another Big Team Battle map. The next stream will either be a straight forward Team Slayer map for Arena or a deconstruction/reconstruction of an existing Halo map.
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