A Chill Soundtrack
Cold as Ice Jazz
The first level is where we introduce the player to the world of Freeze-E Frosty's and the character of Frosty. When I described the character of Frosty to Mike we decided on a cool baseline that would emphasize Frosty's "too cool for school" attitude.
The first thing Mike came up with was just the baseline. It was a very mellow line that sauntered through your ears. We talked about adding a bit more to it and what he came up with was great. |
Meltdown
The factory is Freeze-E Frosty's eventually goes haywire leading to a chaotic meltdown. For this track we wanted to capture the sense of urgency and panic.
The first track Mike gave us was a bit dark. The second track was a mostly piano track. It felt right but it was missing the urgency. It wasn't until he combined the two he came up with something that fit the bill. |
Forklift Funk
For the second level of FF I knew exactly what I wanted the music to sound like. As a huge Mario fan I just had to share with Mike the music from Super Mario Bros from the NEs. World 1-2 is the underground level and since I was a kid that iconic music has stuck with me.
I sent Mike a clip of that music and told him that I wanted our second level to pay an homage to it without being overtly noticeable. I knew it was going to be a challenge but Mike was an expert and so far he hadn't let me down yet. |
Royal Ice Palace and Jurassic Flavor
We knew that our hero Frosty was going to do battle with a T-Rex for a long time coming. What came to my mind as memorable song we could use as a baseline was the Jurassic Park theme.
I sent over a clip of the Jurassic Park theme over to Mike and he got to work. He was able to replicate the sound really well. I dropped it into the boss fight level but it didn't fit the mood of the boss fight. |
Ice Cream Adventure and 8-bit Boogey
Implementing the music into Kismet
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