Upgrading Your Arsenal
The Gears of War 4 beta is now upon us! And as an avid Gears of War fan I have been keeping up with all of the news. A screenshot from the Gears 4 caught my eye. In this screenshot we see one of the new enemies in the game holding a Hammerburst, the reliable Locust rifle from previous games. The strangest thing about this, it still bears the the Locust colors and even the Locust emblem!
Why is this strange? At the end of Gears of War 3, the COG were pretty much on the verge of being completely annihilated and their resources have been depleted! Luckily the Locust and the Lambent were destroyed! And they left behind a literal ton of weapons behind. So why do these new enemies have Locust Era Hammerbursts?
Why wouldn't the COG take these weapons and re-purpose them? Well, we probably won't know until the game comes out. I did however take it upon myself to come up with my own interpretation of what a COG re-purposed Hammerburst would look like and function.
Note: Hammerburst will be abbreviated as HB.
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COG Hammerburst - Hammerburst Mk. III
Lore: "At the end of the Locust/Lambent conflict, the COG found themselves severely crippled and low on supplies. COG forces struggled to rebuild their supply of Lancer rifles, however resourceful COG engineers now had a surplus of Hammerburst rifles. They began to re-engineer the crude Locust design and streamline it. The Hammerburst Mk. III began to fill the gap the Lancer had left behind. It was quickly adopted by COG soldiers for scouting missions and made an excellent companion weapon for COG snipers."
The COG Hammerburst aka The Hammerburst Mark III, is a mid-long range battle rifle. It packs a powerful punch and kick to match. Equipped with a rugged optic scope, the Mark III makes a great weapon for dealing with distant targets with impeccable accuracy. It has a semi-auto and a three round burst fire mode that can quickly take down a man sized target.
The 3 round burst of the Mark III is much more manageable than the 6 round burst of the original Hammerburst and offers more stopping power then the HB II. In semi-auto, the Mark III offers the same power and accuracy of the HB II but has more recoil due to the Mark III's lighter weight.
Just like it's predecessor, The Mark III allows players to go into a first person mode where the player uses the rifle's optics in a first person view to take aim at enemies. However, the optic sight is made for durability, this means the optic's zoom leaves a bit to be desired as the magnification of the scope is minimal.
Just like it's predecessor, The Mark III allows players to go into a first person mode where the player uses the rifle's optics in a first person view to take aim at enemies. However, the optic sight is made for durability, this means the optic's zoom leaves a bit to be desired as the magnification of the scope is minimal.
Breakdown
The weapon is designed to be visually similar to Longshot Sniper Rifle and Markza. This visually similarity with help players understand and read the rifle as a long range weapon. Instead of being the trademark locust red, it has a dark blue and gray color scheme that matches the current Lancer's colors.
The red lights of the HB III have been replaced with the traditional COG blue. The Mark III has been stripped down and built back up, removing excess weight, making lighter. A synthetic stock has been added, however if fired rapidly the recoil can cause the weapon to kick, resulting in a loss of accuracy.
The red lights of the HB III have been replaced with the traditional COG blue. The Mark III has been stripped down and built back up, removing excess weight, making lighter. A synthetic stock has been added, however if fired rapidly the recoil can cause the weapon to kick, resulting in a loss of accuracy.
Hammerburst MK.III
Production Informaion: Coalition of Ordered Governments
Model: Mark III Type: Semi/Burst Fire Battle Rifle. Damage Per Hit: Medium to High Magazine Size: 20 (semi auto), 24 (3 round burst fire) Maxium Ammuintion: 180 (semi auto), 192 (burst fire) Fire mode: Semi Auto/Burst Fire Accuracy: High Range: Medium to Long |
1. Optic Scope - A rugged optic scope with a slight zoom. This is used whenever the player engages the first person mode. *This functions just like the first person mode of the HB in Gears 3.
2. Front Sight - The front sight has been scaled down. Can be flipped up or down. If the scope is ever destroyed, the front sight can be used in a pinch. 3. Extended Barrel - The extended barrel makes this Hammerburst better at longer range and increases it's accuracy when compared to it's predecessors. 4. Fore-grip - Grip for the user to hold. 5. Optional Knife - The Mark III's lighter build makes it less reliable as a striking weapon. The Knife compensates for this design flaw and allows for an advantage in close quarters combat. 6. Straight Tactical Magazine - Tactical magazine features raised edges for enhanced grip when loading and reloading. 7. Extendable Synthetic Stock - They extendable stock helps reduce recoil and adjust to fit the shoulder of the user. The stock also features a face rest for comfort while shooting. |
Battle Ready
What do you think? Do you think that I designed a convincing COG Hammerburst? Do you think the COG wouldn't change the Hammerburst from it's Gears 3 Interpretation? Do you have a few notes or suggestions? Leave a comment!
Thanks for reading!
Thanks for reading!
- Danny Q
@Dannylv100
@Dannylv100