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Additional Notes
Scope
Since I was on a very tight deadline to get this video out on time, I completely cut the section that talks about scope. Essentially my mind set was that for this game mode, we're introducing four brand new characters for a once a year event, and it would be nonsensical to create 4 characters with completely unique abilities. My mindset was that for the purpose of PvE it would make sense to reuse and alter existing abilities from characters already in the game. Doing so would save time and resources.
Writing Character Dialogue
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D.Mon - A more aggressive counterpart to D.va
King - A rivial to D.va during their pro-gaming career. He is serious and focused, always trying to stay one step ahead.
Overlord - Tech savvy, friendly and gentle. Cares deeply about his squad and helping others.
Ultimate Abilities
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Ability Cooldowns
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Casino
Slash and Dash - 5 seconds Big Blade - 8 seconds F1 Nitro - 12 seconds
D.mon
Jump Pack - 4 seconds Mega Punch - 8 seconds Tackle - 5 seconds
Overlord
Repair/Attack Drone - 2 seconds to return to Overlord after Line of sight is broken. They can be reassigned targets with no cooldown, as long as the target is in sight. This allows him to quickly heal/attack on the fly. Shield Charge - 8 seconds |
Proximity Mine - 6 seconds
Lock-On Missiles - 8 seconds
Recon Dart - 12 seconds
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