I plan on designing a large BTB map that is vehicle focuses but allows for intense infantry firefights. This should be a big challenge but I plan on updating and streaming the development along the way. So be sure to follow me on twitter, twitch and check this blog on a regular basis to stay up to date!
Sketch
Goals
- Make the map compatible with Capture the Flag, Slayer and Strongholds Gametypes.
- A good balance of power weapons that allow players to take on enemy vehicles without making vehicles useless.
Theme and Aesthetics
- A lot of pathways for vehicles but a lot of cover pieces for intense infantry combat
- Towers of containers and broken fences allowing players to quickly make their way around the map
Gifs
Things to Consider
- The map needs to be designed in a way that keeps the action focused on the center. All action must meet in the middle.
- Players need to feel that vehicle and on foot combat are both viable options. One can't be better then the other.
Stream Highlights
To Do List
- Arrange the main areas in a way that breaks up the lines of sight
- Finish building the spawn areas
- Determine which of the main areas are conducive to great gameplay.